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Developers’ note: Our intent with these changes is to improve Outlaw in both single target and 5-6 target cleave situations where Blade Flurry should shine.Blade Flurry damage increased to 60% of single target damage (was 50%).Sinister Strike damage increased by 20%.Between the Eyes damage increased by 20%.Developers’ note: As part of our ongoing balance efforts, we're taking a more aggressive approach towards improving Windwalker Monks’ single-target damage, so that their performance is more competitive in raid situations where their unique strengths may not come to the forefront.Fist of the White Tiger (Talent) damage increased by 20%.Blackout Kick damage increased by 20%.Fists of Fury damage to primary target increased by 20%.Rising Sun Kick damage increased by 20%.In this case, we feel there is necessary to help this specialization in the short term. This is a change that we will evaluate further going into Dragonflight as generally, we want magical buffs like these to be dispellable. Developers’ note: We feel that Arcane single target damage would benefit from an increase, but also want to offer some dispel protection for one of their critical rotational buffs in Clearcasting.Clearcasting can no longer be dispelled.Arcane Missiles damage increased by 8%.We’re increasing the damage of their pets and Beast Cleave damage transfer to help their overall performance.
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Developers’ notes: Beast Mastery has not received as much AoE benefit from its set bonus as other specializations and consequently has fallen behind.Beast Cleave now causes your pet to strike other targets for 100% of your pet's damage (was 90%).All damage abilities and pet damage increased by 4%.Fixed an issue that caused Bone Shields consumed by Tombstone (Talent) to not reduce the cooldown of Blood Tap by the correct amount.We’ve analyzed this situation and feel that a small adjustment to tank threat modifiers should help maintain that balance for the remainder of the expansion. Our design intent is that a tank who is actively directing their damage rotation at an enemy should be able to maintain threat on that enemy, but simple area of effect spells (like Consecrate or Death and Decay) alone should not be sufficient. Developers’ note: We’ve heard a lot of feedback about threat loss from the community (and our teammates) since the start of this season.All classes now generate more threat when in a tank specialization.Removed the experience point reduction that is applied to level 51–60 characters while in Party Sync.Fixed an issue that caused the Azeroth at War achievements to not be obtainable by players.Fixed an issue that was causing The Enlightened faction to not count towards the Exalted Reputations achievements.Anima Cannisters required for Kaal-ed Shot now respawn after General Kaal resets and the Slammed! debuff is no longer removed by immunity effects.The Dancing Machine achievement text now specifies that the reward is a toy.Tower Ranger criteria now requires The Jailer's Gauntlet: Layer 4 (was Layer 8).Nonetheless, all characters must belong to a Covenant to earn that Covenant’s specific achievements. All Covenant Sanctum feature achievements are now visible and count towards your character's total achievement points, regardless of which covenant your character currently belongs to.
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